Author: antares031
Map name: The Kerberos Complex
 
Compatibility: Boom
Playtesting: ZDoom 2.8.1, GlBoom+ 2.5.1.4 w/ complevel 9
Allow jumping and/or crouching: No
Skill settings: Yes
 
Build time: Started from Jan 17 to June 17, on and off
Tools used: Doom Builder 2, Slade 3, Adobe Photoshop CS6
 
Resources: textures.com for basic textures; edited with Photoshop, some flats are from Alien Vendetta, skybox is from Hexen
Music track: "Welcome to Skull's Hell" from Fortress 2 Blue
 
Comments: Inspired by Killer Colours from Alien Vendetta, but with non-linear layout and techbase environment. And yes, now I don't hate slaughtermaps anymore. ;)


* This is an updated version, which was released in November 22. 2017