Wad2TGA Version 1.0 by Incubus (mmilley@yossman.net)

Wad2TGA converts Quake 1 and Half-Life textures to 24-bit or 32-bit
Targa (.tga) files.  In 32-bit mode an RGB color can be specified as
transparent.  Quake 1 wads MUST contain a palette entry or they will
not be converted properly.  Half-Life wads don't have this restriction
as each texture has its own palette.  This program does not check to
see if a file already exists, so if one does it will be overwritten.

Usage: Wad2TGA [options] <wad>
Options:
   -bpp   <bits per pixel>: 24 or 32(default).
   -dir   <directory>     : Directory to put output files in.
   -files <filemask>      : Files to convert (wildcards accepted).
   -trans <R G B>         : Color to make transparent. Only works in
                            32bpp mode.
