Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version.
Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.)
No downloads available yet. Mod still is very early WIP.
Full version 1C installer packed with Zandronum v3.0 alpha.
Changelog included on file. Read more...
Brutal Doom 64 by Sergeant Mark IV
Installation: 1 - Unzip the content. 2 - Place a doom2.wad file in the main folder. It doesn't matters if you got the file from Steam, Gog.com, whatever, any official version of the doom2.wad file will work. Final Doom iwads (tnt.wad and plutonia.wad) will also work. If you don't have it, get it here Store.steampowered.com 3 - Use "bd64 zandronum.exe" to play. You can make a shortcut of it on your desktop.
For advanced users: You can extract all files from the skins folder, and make your instalation. This mod supports any version of GZDoom (including dev buids), or Zandronum (2.1 or higher).
If you already have an older version installed, just delete everything and use this installation instead. You can't play your old save games with older versions, but you can use the idclevxx command to start the game on the map you left (for example if you stoped the game on map10, just type idclev10).
This installer only works for Windows users. It supports any Windows version. If you are using Linux or Mac, you need to download a new sourceport, extract all the 3 files from the skins folder, and configure everything manually.
You can extract the files from the Skins folder and run them on your own installation. This installation of Zandronum 3.0 alpha that I included has everything configured for optimal performance. If you are going to move it to your own installation, remember to disable the Enhanced Night Vision Mode. This instalation is configured for a 1600x900 default resolution, on windowed mode. You can change it to fullscreen and change it to other resolutions by going to options > set video mode. You can run either bd64v1_main with other map packs or vanilla Doom maps, or bd64v1_maps alone to play these maps with custom gameplay mods.
You can control the amount of blood and gore by opening the console and typing bd_bloodamount * (* is a number from 1 to 4) You can enable the "janitor" to make blood and gore disappear after some time by typing in the console bd_lowgraphicsmode 1 (type bd_lowgraphicsmode 0 to disable)
/// CREDITS \\\\\
Based on: Doom 64 Absolution by Samuel "Kaiser" Villareal GZDoom 64 By Nightshade Doom64 Monster Replacer by Kaal979
Additional Sprites: Cage - Extra animations for weapons (shotgun, super shotgun reloading, etc.) Scalliano and Dr Doctor - Alpha Unmaker Monolith, Raven Software, 3D Realms - Several Sprites Skjalg L. Sellæg - Rotations for Revenant's sprites. Leonard - Chaingunguy sprites. Footman - Zombie Marine sprites. Mike12 - Assault RIfle sprites.
Testing Team: M4Cron, Sherling Sousa, Zion McCall, Iain Lockhart, Paul Linfor, Vinícius Letério, Jakub Kula, Roger Pennell Tomás A. Rubianes, Asaf Alcalá Tináh, Ali Mirza Hassan, Arturs Cukmacis, Justin Ngo, Kyoko Sakura, Clinton Turner, Floyd Roberts Gruarr Videos, sorry if I forgot someone.
Special Thanks: CodeImp (creator of Doom Builder) sirjuddington (creator of Slade 3) TerminusEst13 (code for trails for fast projectiles used on the plasma gun) Doom2.net (compressed version of Doom 64 soundtrack) talisagoat (launcher icon)
Sorry if I forgot to include anyone. If I used something made by you and forgot to give you credits, PM me on Moddb, Doomworld, or Zandronum forums and I will include your name here ASAP.
Can confirm it works with Doom Touch. Also loaded just the maps with Project Brutality and also worked flawlessly. Guess I know what I'm doing at work during lunch this week!
Also tried it, its better with a gamepad, you guys know any other mods that work with D-Touch? latest Brutal Doom, Doom Foretold, Lightning fast quake mod, Beautiful Doom(Zandronum version), Reelism, Stronghold (Surprisingly it does) and smooth doom works fine with no problems
Sorry to reply to such an old comment but would you be able to tell me how you got this working on DTouch? I'm sure I'm just putting the files in the wrong place or using the wrong launch arguments but I can't figure out what I'm doing wrong. Thanks for any help.
Just explore the dark area and you will find it. Another thing: if you play online and you respawn in the beginning of the level, make sure you find the blue key area and get it first then take out the imp's.
Why reply to a post from 2016?. I think this user has probably figured it out and moved onto other mods by now. But who knows, he may still be there waiting after all these years :)
Music seems to be looping, no matter what stage I'm on it replays the first level song. I dont really mind that much because the song is bad ***, but I can see it getting a little repetitive half way into the game. Probably making a stupid mistake. Oh and amazing work mark! Sorry for starting my comment out with a nitpick. One of your best works yet in my opinion.
YAY
hell yes
**** yessss
SO ready to kick some ***!
I came.
good
Additional Hype Train Comment!
OH YE
Got it. Here we go! Happy Halloween *******!
1 hour!!!
wooo
HAPPY ************* NEW YEAR
i am so happy right now
Hora de arrasar con las hordas demoniacas. :D Gracias totales sergeant
Incredible. Worth the long wait!
FINALLY!!! Oh i can't wait to play it!
AWESOMEEEE
finally, its released, thank you sarge.
HELL YEEEAHH!!!
MERRY ******* CHRISTMAS
My Name two Times, Noise! haha!
wheres the cvar to disable the more flashy stuff to run better on lower end machines
Didn't had time to include on this version, will have to wait untill v2.
Alright, noticed a bug with the nightvison goggles
shows a shitload of rectangles
You have to go to:
Options > Display Options
OpenGL Options > Preferences
Enhanced Night Vision Mode > OFF
This rocks, man! Thank you so much for doing this!
ok sergeant_mark_IV
It's time to kick *** and chew bubblegum
-and I'm all out of gum.
Same gifs lel
I saw that dude has the same gif as me so I decided to make a comment, lol.
Can it be played with GZDoom?
yes
it only asks to overwrite one file ,wich i didnt
can i play it on freedoom for android?
HAPPY ****** NEW CHRISTMAS YEAR HALLOWEEN ERRYBODY
Can confirm it works with Doom Touch. Also loaded just the maps with Project Brutality and also worked flawlessly. Guess I know what I'm doing at work during lunch this week!
yeh. i first tryed it with d-touch and it works at a nice framerate :)
I can also confirm that. D-Touch is a really nice app.
Also tried it, its better with a gamepad, you guys know any other mods that work with D-Touch? latest Brutal Doom, Doom Foretold, Lightning fast quake mod, Beautiful Doom(Zandronum version), Reelism, Stronghold (Surprisingly it does) and smooth doom works fine with no problems
.
Sorry to reply to such an old comment but would you be able to tell me how you got this working on DTouch? I'm sure I'm just putting the files in the wrong place or using the wrong launch arguments but I can't figure out what I'm doing wrong. Thanks for any help.
stuck, first blue key location?
idkfa
lololololol
Just explore the dark area and you will find it. Another thing: if you play online and you respawn in the beginning of the level, make sure you find the blue key area and get it first then take out the imp's.
Why reply to a post from 2016?. I think this user has probably figured it out and moved onto other mods by now. But who knows, he may still be there waiting after all these years :)
Music seems to be looping, no matter what stage I'm on it replays the first level song. I dont really mind that much because the song is bad ***, but I can see it getting a little repetitive half way into the game. Probably making a stupid mistake. Oh and amazing work mark! Sorry for starting my comment out with a nitpick. One of your best works yet in my opinion.
Seems youre not loading the Music correctly, I forgot to add it and the music looped.
Check it out.
I got this 55 seconds after it was released. So i can officially claim that I am the first person in new zealand to download bd64 ;)
yeaaaaahhhhhh